Last year about this time I was doing some motion & comp work for a pair of cinematics for a big ol' video game. One of my shots involved having these indicators moving across a screen with a hexagonal tile grid, and the art director wanted the indicators to snap from one tile to the next, giving it a much choppier, digital feel.
It took a while (longer than I'd care to admit, but alas) to get this expression put together. I won't claim that it's the best (or even most efficient) way, but if anyone has any suggestions on how I can optimize it please let me know!
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